![]() Within the Dungeons are five chests hidden in various rooms that provide the Rusted Keys necessary to unlock the additional treasure rooms at the end of the dungeon. However, it is possible to bypass the door by crouching through a large crack in the wall on the left side of the hall. Once the key is acquired, the Arena gate can be unlocked. On the far end of the room is the gateway to the Arena, which may only be unlocked by acquiring the Key to the Arena from He-Who-Walks-Below, a large wight using a two-handed greatsword located in the intersecting portion of the dungeons. In addition to this, there are many enemies in the side rooms that can easily catch one out of position and may cause one to unintentionally trigger one of the traps. One should exercise extreme caution and slowly progress using a light source, as much of this area is laced with additional spike traps, launching floor tile traps and Exploding and Vapor traps that are easily hidden and hard to discern in the darkness. A staircase leading down into the prison itself is the only way to proceed, as one cannot climb over the debris of the collapsed hall.ĭescending the staircase leads to a large, open and darkly-lit area with barred rooms located to both the left and right, as well as an intersection leading towards the left. Two spike traps, one occupied by a human corpse (presumably Biorn The Lucky), are placed to the right and left of the hallway and are poorly illuminated by the nearby brazier. Past the dungeon door is a long, semi-collapsed hallway. Once the puzzle is solved, the rightmost door of the inner sanctum leading to the dungeons can be unlocked. Activating a slot for which you do not have the correct statue will trigger a trap, which then inflicts a short bleed effect. The fragments are the exact same regardless of which statuette was placed, you just need a total of three fragments. This marks where the Priest King was slain by Tyros the Deathbringer.Įvery correct placement will reward a Key Fragment, which is then automatically combined into the Inner Sanctum Key once three statuettes are placed. It drops the Statuette of the Priest King, which is to be placed in the socket to the upper right of the Unnamed City. The Servant of the Priest King, an undead giant-king wielding a two-handed pike, is found past the blue door.This marks where the Archives are located. It drops the Statuette of the Archivist, which is to be placed in the socket directly above the Unnamed City. The Archivist's Assistant, an undead giant-king wielding a one-handed sword, is found past the red door.This location is where the Sanctuary itself is located. It drops the Statuette of the Warmaker, which is to be placed in the socket to the furthest left, standing with your back to the door you came through. The Warmaker's Adjutant, an undead giant-king wielding a two-handed greatsword, is found past the green door.The Adventurer's Journal, left in front of the locked door by Biorn The Lucky, hints toward the mechanism needed to unlock the door. In order to the access the rightmost door to continue, one must solve the map puzzle by acquiring three statuettes of the triumvirate from the three bosses found at this section and inserting them into their respective slots. The inner sanctum is a large, rounded room with a map reminiscent of that found near the Archivist. 'Ware the Traps!, a warning from the thief, Sheva of Koth, can be found in one of the alcoves in the hallway. Farther down the main hall is The Gate Guardian boss, a large wight using a two-handed greatsword capable of dealing corruption damage. Upon entering, one will be located atop a large staircase leading down to a long, sandy hallway populated with Skeletons flanking each side. The stele to the right of the exit in the Champion of the Warmaker's chamber teaches Warmaker Weapons and Grandmaster Weaponsmith. The stele to the left of the exit in the Champion of the Warmaker’s chamber teaches Godbreaker Armor and Grandmaster Armorsmith. In a side area of The Arena, a stele teaches Arena Champion's Armor. Most of the dungeon is populated by Skeletons, Armored Skeletons, Legion Warriors and Wights. The darkened interiors of the dungeon may require a light source to comfortably navigate, mainly within the trap-laden dungeon section. It is home to dangerous creatures, deadly traps, powerful bosses and an incredible amount of potential treasure for those able and clever enough to brave its depths. ![]() The Warmaker's Sanctuary is a dungeon that was officially added to the game with Update 36 on June 25, 2019.Ī sprawling and ancient fortress, the aptly-named Warmaker's Sanctuary, located inside Klael's Stronghold, is the former sanctum of Warmaker Klael, the last surviving member of the Giant-king Triumvirate.
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